Difference between revisions of "6th grade, Let's Practice Directions"

From Kumamoto Lesson Wiki
Jump to: navigation, search
(Created page with "'''Name of Teacher:'''Morgan Reynolds '''Class/Grade/Language Level:''' 4th-6th grade with the different textbooks '''Textbook and specific lesson:''' Hi, Friends 2 Lessons...")
Line 1: Line 1:
'''Name of Teacher:'''Morgan Reynolds
'''Name of Teacher:'''
'''Class/Grade/Language Level:''' 4th-6th grade with the different textbooks
'''Class/Grade/Language Level:''' 4th-6th grade with the different textbooks

Latest revision as of 21:27, 16 January 2019

Name of Teacher:

Class/Grade/Language Level: 4th-6th grade with the different textbooks

Textbook and specific lesson: Hi, Friends 2 Lessons 4, We can 1 Unit 7, Let's Try 2 Unit 8

Goal: Get the kids used to giving and following simple directions

Preparation: Make point cards before class. Make sure the values cannot be seen through the paper if you put them facedown.

Class time: 45 minutes

Start class the way you usually do, doing any greetings and such normally.

This lesson is best used as a practice for directions they’ve learned in a previous class rather than to learn them in the first lesson.

Practice saying the directions “go straight”, “turn left”, “turn right”, and “stop” a few times. Then, have them stand up and practice saying them while doing them. For go straight, I have them just pretend to walk and use stop to tell them to stop doing the pretend walk. If they don’t know the rules to Simon Says, explain them, then play Simon Says with the directions. Once they get going, you can have a student come up to be Simon to let them practice saying the directions. You can have students who make a mistake sit down to play an elimination game or just keep going and give the students who make a mistake a light tap with a soft hammer or something as “punishment.” (My students love it when I use a squeaky toy hammer and it gets them excited, but be sure to clear it with the HRT first!)

Once the kids seem to have a good grip on the directions, it’s time to move on to the main activity. Have them break up into groups. I usually do groups of 4, but a lower number works very well. Just try to keep there from being too many groups. Have them stand in their groups around the perimeter of the desk area. Ask them to do janken in their groups and decide a number order among them.

The rules of the activity are simple. Ahead of time, the ALT or HRT has made point cards. I usually use about 15 cards. These cards have number values or multipliers on them and are written in a way that when facedown, the value of the card cannot be read. (I wrote mine on construction paper.) You will distribute these cards on the desks. You can put all of them out or just some of them. Make sure there are enough for each group to get one. The number 1 student in a group will close their eyes and the number 2 student will walk behind them, giving them directions where to go. They will lead number 1 to a card of their choosing and stand at the desk where the card is placed. Once all number 1’s have been lead to a card, you will tell them to flip their cards over and tell you the point value, which you will write on the board under the group names/numbers. Do this at least enough times for everyone to have a chance to be both the student who closes their eyes and the student who gives the directions. At the end, the team with the highest points wins!

I like to break it up into a couple rounds so there can be multiple winning groups.

I put both positive and negative numbers on the cards and put on “ x2” or some 0 value cards, just to shake things up.

I’ve also done iterations with a small box on every desk and I put a “treasure” in one box and the first group to find the treasure wins (and gets to keep the treasure, if I put something like a few cute erasers in the box, or even just stickers still works well).